olds
Random Project

›› Dark Lord

Published by ›› Data East
Published on ›› August 2nd, '91
Platform ›› NES
Genre ›› RPG/StrategyRPG Hybrid
First Release ›› August 28th, '06
Current Version ›› 1.00
Released on ›› August 28th, '06

Dark Lord

Progress ~ Moving Forward (Mystic Ark, etc) Mystic Ark
# Posted on September 11th, 2009 12:04 PM by Gideon Zhi
So, since Dynamic Designs posted an update on their Mystic Ark project, I figured I should post an update on mine. As of about 5AM on Thursday, the script has been completely inserted. It´s not entirely stable; I was able to play for about ten minutes last night before encountering a bug on the Bloodhook which wouldn´t let me leave an item shop, but that´s since been fixed. Due to the way the script is stored there are probably a lot of these minor little instabilities, all of which are easily fixed provided they´re found in the first place. A fully proportional font has been implemented, as you can see in the screenshots below; in the event that the text needs to be centered, a command for that has been programmed as well. Further, a linebreak command has been added not only to menus but also to equipment displays, and it works better than I could have hoped. I´m writing this from work so I don´t have a lot of time, but over the next few days (Monday, probably) I´ll be updating the project page with completely new snapshots.

I´m also resolving to work on several games in order, as they´re all fairly close to being done and pretty much require either further editing or minor hacking tasks. After Mystic Ark these are, in order, Holy Umbrella, LUNAR: Walking School, Megami Tensei, and Laplace´s Demon. I may squeeze Hourai High in there somewhere, get the script ready for satsu to do the extra editing he wanted. But that´s what my schedule looks like, at least for now.
Screenshot Screenshot

Discuss this news