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Random Project

›› TwinBee Rainbow Bell Adventure

Developed by ›› Konami
Published by ›› Konami
Published on ›› January 7th, '94
Platform ›› SNES
Genre ›› Platformer
First Release ›› November 14th, '13
Current Version ›› 1.00
Released on ›› November 14th, '13

TwinBee Rainbow Bell Adventure

Miscellaneous ~ Plasma# Posted on March 17th, 2012 10:14 PM by Gideon ZhiOh, this incident? It´s because of plasma. Plasma explains everything.

But we can´t be sure so you shouldn´t go outside. There´s no scientific basis for believing it´s safe out there.

To learn more about plasma, come find me during PAX East and watch this space during the weekend of April 6-8 where we will be announcing two major projects, showing off new work on other projects, and maybe even releasing a patch for a game I haven´t even looked at since 2004! Our presentation at the show will include live actual-hardware demos of translations, and maybe even an actual-hardware gag reel demo of SRW Alpha Gaiden if we´re super super lucky!

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Miscellaneous ~ Aeon Genesis will be at PAX East this April# Posted on February 15th, 2012 06:27 PM by Gideon ZhiIf you´re going to be at PAX East too, you can join us! I´m going to be running a Thing in the Classic Games Freeplay Room at some point over the weekend, but I´m not exactly sure when yet. I´ll be taking questions on the process and on progress, there will be trivia, a chance to play some of our stuff on a real console, and with a little luck and some elbow grease, at least two secret projects making their debut, one of which I´m sure a lot of people will be frothing for, IF you get my meaning! I´m not the only one who´ll be there, too; Niahak (of the "Jesus: Dreadful Bio-Monster" NES translation) will be there, Excellen (SRW Alpha Gaiden translator extraordinaire) might be there, and while I can´t promise anything, we just might have MathOnNapkins, who´s writing a replacement for the Hyrule Magic editor for The Legend of Zelda: A Link to the Past.

I´ll try to post details here as they arrive, but more likely than not I won´t have anything else until after the convention starts. We´re going to try to make it so that it doesn´t interfere with much similar stuff, but there´s always something interesting going on, so it´s going to be tough. If you´re following me on Twitter you´ll get up-to-the-minute news about our mini-event as it happens, too.

As for the site itself, I have updates on at least one or two other projects of High Interest that need to get posted, but I want to space out updates some, so that´ll come in the next couple of days. Enjoy the wait!

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Miscellaneous ~ Apologies for the silence.# Posted on February 11th, 2012 10:35 AM by Gideon ZhiTo make a long story short, life has been busy. I´ve gone back to school with a full course load for a computer science degree, and I´m still working 36 hours per week, so my free time is at a premium lately and AGTP-related stuff has been moving more slowly than I think any of us would like (myself included!)

HOWEVER! That doesn´t mean I´m giving up, oh no. There´s a lot of stuff happening in the background, some of which will be announced shortly. In fact, I have a release coming, hopefully this weekend! It´s something small I picked up about a month ago with the hope that it´d be a simple, easy, quick project. It turned out to be a massive headache and way more than I´d bargained for, but it´s been playtested and I only have one more bit to hack before it´s done, and with luck that´ll happen today.

More news soon, all willing!

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Miscellaneous ~ Hackathon tomorrow night at UMass Amherst# Posted on September 22nd, 2011 03:55 PM by Gideon ZhiIn the unlikely event that anyone reading this attends UMass Amherst, the ACM is hosting a hackathon tomorrow from 6PM ´til redeye. I´ll be there, working on... something. Not sure what yet. Here´s the website: UMass ACM

In the meantime, here´s what I´ve been working on lately.
Screenshot Screenshot

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Miscellaneous ~ AGTP turns... 12? I think that´s right# Posted on March 11th, 2011 06:16 AM by Gideon ZhiNot much news, unfortunately. I´d hoped to get Hourai out this week, but I´ve been bogged down by exams and assignments for school, and as such I haven´t had time to work on it at all. Sorry! But yeah, AGTP was founded on March 7 1999, which I think makes it twelve years old. So hurray!

In other news, I´m going to be at PAX East this weekend. If you´re there, you might see me! I´ll be posting some stuff to my twitter feed as it happens and I´m planning on attending the Alexander O. Smith localization panel (Friday night... tonight really, I suppose) so those are your best chances of finding me. I´m usually wearing a Kangol driving cap and carry around a ThinkGeek Bag of Holding messenger tote, though I may or may not have it on me. I´m happy to answer general questions, but if you ask me about a project that hasn´t been in my news lately, you´ll probably get a "I haven´t looked at it in a while, sorry" response along with whatever other info you can already find here on the website. See you there!

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Miscellaneous ~ It´s been a dry year# Posted on October 11th, 2010 10:28 AM by Gideon ZhiYes, I realize it´s been a pretty dry year. Looking back, Tactics Ogre is really the only thing I´ve released, which makes me sad. However, I´m expecting to release at least three more projects by year´s end - hopefully four, and maybe even more. One of these is Laplace´s Demon, which I´d wanted to get out for Halloween but I´ve been really busy and haven´t had time to finish its script edit. Another is Super Nazo Puyo 2, which has been placed on the backburner while I work on more important stuff but really only needs a week or two of hard work before it´s ready to be playtested. Of course there´s also Ancient Magic, whose betatest is progressing smoothly, and I´ve got at least one or two other things baking quickly in the oven.

I´ve also gone back to school. I´m happy with my degrees but they´re not making me any money, so I´m going to spend a few years and get a BS in computer science, which is probably what I should have done in the first place. The two classes I´ve been taking this semester and the 40-hour work week I´m doing over the weekend have put a vicegrip on my free time of late, but somehow I still find time for the hobby. I´m not going to promise a Christmas run-up like several years back, when I released a new translation every two weeks for two or three months straight, and now that I think of it I haven´t even *considered* a Christmas release. I have something I´d certainly like to launch on the big 12-25, but I don´t know if it´d be possible to get it ready in time... We´ll see. Whether or not I have a Christmas release for you all, the rest of the year promises to be fruitful, and again, I apologize for the recent drought.
Screenshot Screenshot

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Miscellaneous ~ And now for something completely different.# Posted on May 22nd, 2010 08:16 PM by Gideon ZhiI was browsing YouTube a month or so ago for silly House of the Dead 2 stuff when I came across a band named after the game´s infamous "Suffer, like G did" line. The recordings were shaky cams of live performances and weren´t of very good quality, but the band has since released a three-track EP which you can download on their website. I´ve been taken completely aback by their stuff, as it´s actually really good! Very jazzy. So yeah, this is a plug. Grab the EP (it´s free) and if you like them, then spread the word.

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Miscellaneous ~ Pop! Goes The Weasel Tactics Ogre ~ Let Us Cling Together
# Posted on April 2nd, 2010 01:45 AM by Gideon Zhi
Well, as I´m sure most people have realized by now, the Tactics Ogre patch translates the game into Al Bhed and not English. Happy April Fool´s Day, everyone! Consider this my way of getting back at all the are-we-there-yet whiners I´ve had to deal with over the years. If I truly intended to delay the patch two weeks for every person who asked when it´d be done, well, you´d probably be getting it on Christmas instead.

What´s no joke, however, is the very real amount work that went into this. The actual translation patch - which will be coming in a few days, don´t worry - will be nearly identical to the one available now. The Al Bhed version contains the full English text, sort of - I just used a different table file to insert it into the rom. In fact, if I didn´t have to get up for my crazy weekend work schedule in the morning, I´d probably get things ready to go right now! But them´s the breaks, and a few more days won´t kill you. And for those of you who are curious, yes, the Al Bhed version of the patch will be moved to the Tactics Ogre page´s "Extras" subsection, where it will be preserved for all who care to try it.

See you in a few days!

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Miscellaneous ~ Site Maintenance Complete.# Posted on December 17th, 2009 09:10 PM by Gideon ZhiChanges include...
-Twitter has replaced the blog link in the nav bar
-About Me has been updated
-Links Removed: RPGOne (site is dead)
-Links Updated: Kitsune´s Den, DQ Translations (Formerly Kojiro Translations), Yonin no Translators (Change of address)
-Links Added: Boojum Snark, Stardust Crusaders, The Romhacking Aerie
-Donate Button Added

Stay tuned: LUNAR is coming very shortly!

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Miscellaneous ~ We´re changing some.# Posted on December 12th, 2009 04:27 AM by Gideon ZhiOver the next few days (hopefully no more than that) you´ll begin to notice some changes as we tinker with the website a bit. It´s nothing drastic, no major overhaul like when the current layout launched; rather, it´s a culling of the stuff that doesn´t work so well, and an addition of new things. The blog link will be replaced by a twitter link, the About Me will get a much-needed overhaul, the links page will get an update...

... but most visibly (and probably most controversial) is that a PayPal donate button will be going up on the site. This will direct you to a page detailing how our donation system works (with the actual button on the bottom of said page.) But since it´s not up yet and people are immediately going to start crying foul, I figured I should explain right now.

Aeon Genesis is a loose collective of programmers, writers, and Japanese speakers. I spearhead the operation but by no means could I do this without lots and lots of help. As such I have been extremely hesitant to place a donate button on the site in the past. How could any funds added to the account ever be fairly distributed amongst all of the contributors? A few months ago, I hit upon the answer: a rainy day fund.

I´m still hashing out the details, but essentially we will have a private forum (possibly public-viewable) within the Pantheon wherein contributors can request funds. There needs to be a valid reason for a withdrawal from the fund. In my case, for instance, my student loan payments have dropped off in the past several months due in no small part to emergency veterinary bills, but this is a drastic example. The money could help finance a PS2 for Tyria so he could play the PS2 SRW games he´s always wanted. It could go towards a pizza for a translator who´s just finished a script, or who´s motivation is flagging. It could help pay bus fare to help a contributor visit a sick family member. Stuff like that. Wide ranging, but not frivolous.

It´s important to note that any donations made to the fund are strictly done as thanks for translations already released. We will not accept money for anything we have not produced, and do not want the pressure of someone claiming that they paid us for work that hasn´t shown up yet. Furthermore, we will never withhold any releases due to lack of contributions to the fund. It would be nice to have an emergency pillow to fall back on, but everyone understands that times are tough, and I will not hold my work for ransom in this manner.

All that said, frankly, my finances are not very sound right now. I would not be doing this if I felt I didn´t need to. I´d actually considered investigating Project Wonderful and placing an ad or two on the site, but figured that this would be, by far, the preferable next step. So when the button does go up, please, do what you can. We´ll all appreciate it.

So, with all that out of the way, I´d just like to say that LUNAR *is* coming, hopefully within a few days if not a few weeks, and I hope to have something *else* for everyone on Christmas day. Better get my act in gear, eh?

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