olds
Random Project

›› Shin Megami Tensei

Published by ›› Atlus
Published on ›› October 30th, '92
Platform ›› SNES
Genre ›› RPG
First Release ›› June 30th, '02
Current Version ›› 1.00
Released on ›› June 30th, '02

Shin Megami Tensei

Miscellaneous ~ Tomorrow´s release# Posted on December 24th, 2008 10:10 AM by Gideon ZhiPlease do not panic if nothing shows up at midnight tonight. I´ve done midnight releases in years past, but this year I´m going to be visiting family today and tomorrow, and will be staying overnight in a place with no internet access. As such, tomorrow´s release will be arriving later in the day, rather than in the morning.

Discuss this news


Miscellaneous ~ It is going to be a good Christmas.# Posted on November 15th, 2008 06:01 AM by Gideon ZhiThe likes of which we´ve not seen in several years! More than I can count on one hand! Just don´t, you know, complain. And I know some of you are GOING to. We went with canon wherever possible.

Yes, I´m being deliberately cryptic. But you´ll like this.

Discuss this news


Miscellaneous ~ Looking for investors.# Posted on July 4th, 2008 05:36 AM by Gideon ZhiDo you love what we do here? Do you enjoy older games from days gone by, or perhaps feel that the current generation of games is lacking something? Have you ever wanted to support Aeon Genesis, but haven´t known how?

Well, here´s the thing. I´m looking for investors to help fund what I´ll call a "splinter" operation. This isn´t going to be AGTP, although it will follow similar lines. It won´t replace AGTP either - at least, I hope it won´t - so your favorite WIP projects aren´t going anywhere. (In the event that I AM forced to close AGTP, all current project files will be made public for acquisition by other groups.)

While I can´t divulge much just yet, I have put together a viable business plan; the only problem is, this is going to be stupidly expensive for one person to fund. Now, don´t get me wrong - I´m not asking for free money. I´m looking to drum up some capital that I can then take to a venture capitalist to say, "Look what I was able to raise on my own!" I will *not* take any money until venture capital comes through, and even then you will be paid back with commensurate interest within a few years. This is not without risks, of course, but if I wasn´t confident in my plan I wouldn´t be throwing this out here.

If you´re interested and can help fund this, even a little, please send an email to this address. Let´s do something awesome and show the industry who´s boss.

Discuss this news


Miscellaneous ~ Surprise!# Posted on April 3rd, 2008 03:59 AM by Gideon Zhi*whistle*

This is pretty much done, other than a (hopefully!) minor issue with the battle system. This is the first I´ve ever tinkered with actual z80 before, and so far it´s been a resounding success. Good game to start with!

Official announcement forthcoming once it´s cleaned up a bit. Here's a related video while you wait.
Screenshot Screenshot

Discuss this news


Miscellaneous ~ Front Page/Forum Integration# Posted on October 5th, 2007 06:51 AM by Gideon ZhiJust dropping a quick note to say that front page updates have been integrated into the Pantheon. You´ll be able to talk about posted news by hitting the "Discuss News" link at the bottom of each post from here on out. Enjoy!

Discuss this news


Miscellaneous ~ Pantheon Upgrade# Posted on September 13th, 2007 01:14 AM by Gideon ZhiJust a quick note to mention that the Pantheon upgrade is complete. The link in the site´s nav bar should take you there; if for some reason it takes you to the old address, merely follow Gon to the new one.


Miscellaneous ~ Pantheon is fixed.# Posted on July 31st, 2007 01:07 AM by Gideon ZhiThanks, koit!


Miscellaneous ~ Metal Max Nearly Ready for Beta Metal Max Returns
# Posted on April 12th, 2007 04:23 AM by Gideon Zhi
Just a quick post to air out an old project. I picked Metal Max Returns up a few days ago with the intention of finishing it; lo and behold, it´s nearly done. I´m _NOT_ going to be expanding character names, I´m afraid - the menu alterations would just be too much work - but otherwise, I think it looks pretty good.

I´ve finally finished translating the shops, I think, and I´m working on the subscreen now. Afterwards, I may have one or two things to tinker with in combat, one word to translate on the BSCon, and a few town names to center in a few menus, and it´ll be ready for testing!

I don´t know about anyone else, but I´m seriously excited about this project. The game offers tons of customization options for the enterprising tank fiend, plus a fair amount of bonus games and optional material for you to do when you´re not hunting bounty heads. Here are a few snapshots indicative of current progress. As I progress I´ll be replacing the old screenshot slideshow with new meat, so be sure to be on the lookout for that as well.
Screenshot Screenshot