The Pantheon
September 25, 2020, 03:51:25 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1] 2 3
  Print  
Author Topic: Progress News ~ At long last, an update  (Read 34956 times)
0 Members and 1 Guest are viewing this topic.
Gideon Zhi
Archmagus
Cleric
*****
Posts: 451



« on: July 27, 2009, 05:09:42 PM »

Before I launch into the update proper, let me first express regret at the silence on the front page lately. Marathonning Alpha Gaiden like I did was taxing and tiring, and my state of exhaustion is/was not helped by a rigorous work schedule; I do 38 hours over three days, and by the time I come home after that I barely have the energy to do ANYTHING. I´m lucky if I get that energy back by 9PM the night before I have to go back to work. That said, in the last several weeks (not to mention the last several months) I´ve made quite a lot of progress on several of my projects.

To begin with, I´ve reinserted the majority of Holy Umbrella´s text, and it´s gone through an initial alpha test phase. There are still several issues and a couple of untranslated text boxes, but nothing that a few days hopefully won´t fix. See the first of the accompanying screenshots for an example of inserted text.

Similarly, some fairly major strides have been made in Majin Tensei recently. The last of the technical issues surrounding font replacement have finally been resolved, and some theoretical assembly workarounds for text expansion that I´d been thinking about have proven to operate flawlessly in practice. The result is that, at least for now, I can insert roughly 3/4s of the "main" script with no issue, and that the rest shouldn´t be far behind. Meanwhile the demon dialogue has been fully dumped and translated, and is ready for insertion as well, but I want to get the rest of the text into the game before I futz with that any further. Again, see the other accompanying screenshot for a sample of inserted text actually working correctly in-game.

I´m not sure if it´s been mentioned on the front page or not, but Romancing SaGa 2´s script has finally been translated, thanks to Eien ni Hen, translatress extraordinaire. I´ve outsourced script formatting to local forum and IRC junkie Arle, who has already completed a good chunk of the work. Screenshots will be posted as soon as they´re available, but I have no idea how long that´ll be.

The last game I´m going to mention in detail is LUNAR Walking School. As I´m sure I´ve probably mentioned before, the entire game has been hacked and translated, and has been "sort of" ready to go for a while; however, I´d wanted to give its script another going-over before releasing it. Well, I´ve gone through the first of the main plot arcs and done all the edits I´ve wanted. This, if I recall correctly, comprises chapters 1-7, or about half the game. It takes about three to four hours to edit a chapter, so call it fifteen to twenty hours of hard work on my part before this is ready to go. That said, I can only work on one thing at a time, and there are a lot of other things vying for my hours, so don´t expect LUNAR immediately.

All that said, I´d like to remind everyone, myself included, of the loooooooong list of games with translated scripts that are also vying for my time. These are all in varying states of completion, so remember, just because the script is translated doesn´t mean that the game is anywhere near ready for release. So, without further ado, the list, excluding the four games mentioned above: Adventures of Hourai High, Ancient Magic, Fire Emblem: Mystery of the Emblem, Ganbare Goemon 2, Ladystalker, Lagrange Point, Laplace´s Demon, Madara 2, Makaitoushi SaGa, Megami Tensei, Mystic Ark, Rejoice, Slime Morimori Dragon Quest, Solid Runner, Super Puzzle Puyo 2, Super Robot Wars 4, Super Robot Wars EX, Super Robot Wars Gaiden, Tactics Ogre, and Ys 5. I have not forgotten about ANY of these. It´s a question of time and motivation, both of which have been at an unfortunate premium these days.

Hopefully I´ll have a release coming in the next few weeks, but I´m not going to make any promises. Again, sorry for the silence. I´ve just been extremely tired of late.
Screenshot Screenshot
IP Logged

Sephiroth Tenshi
Initiate
*
Posts: 5



« Reply #1 on: July 27, 2009, 05:56:02 PM »

Did you give up on SRW Alpha?
I am sorry if this question is offensive in any wy whatsoever, but I was really looking forward to it...
I'm only asking because you didn't mention it and the last post concerning it is from july 2008...
« Last Edit: July 27, 2009, 05:59:00 PM by Sephiroth Tenshi » IP Logged

Now Playing: Super Robot Wars OGs/OG Endless Frontier e Final Fantasy X/VII: Dirge of Cerberus
Gideon Zhi
Archmagus
Cleric
*****
Posts: 451



« Reply #2 on: July 27, 2009, 06:04:34 PM »

Of course not. It just has seven megabytes of text. My 75,000 word novel, when converted to raw text format, is only 600KB of text. Alpha's script is gigantic, and even though most of it's translated (the battle text is not, which is why it was not mentioned) editing it is a nightmare.
IP Logged

Sephiroth Tenshi
Initiate
*
Posts: 5



« Reply #3 on: July 27, 2009, 07:11:18 PM »

Oh, I see, it's a shame it will take long, but I'd like to thank you very much for your effort, really looking forward to it (I'm a crazy hardcore srw fan)
Thanks for the quick reply
IP Logged

Now Playing: Super Robot Wars OGs/OG Endless Frontier e Final Fantasy X/VII: Dirge of Cerberus
Derek
Sentinel
Bishop
*****
Posts: 1022



« Reply #4 on: July 27, 2009, 07:13:45 PM »

Seeing noted progress on Holy Umbrella continues to make me giggle maniacally for some reason. I still don't know why I want to play it so much, but dammit, I'm just gonna go with the flow on this one.
IP Logged

dragonmasterjb0: Apparently, in the new series, Lina is arrested at one point on charges of being Lina Inverse.

The rest of the party, in typical Slayers fashion, gives a reaction to the effect of "Sounds reasonable."
yuka
Initiate
*
Posts: 18


« Reply #5 on: July 27, 2009, 11:17:04 PM »

Roma SaGa 2!! Yay!
IP Logged
azidahaka
Initiate
*
Posts: 16


« Reply #6 on: July 27, 2009, 11:28:39 PM »

Roma SaGa 2!! Yay!

Arleeeeeeeeee :) please how are things going? i've been dreaming of playing romasaga 2 this summer i hope things are smooth enough!
IP Logged
Word on the Wind
Sentinel
Cleric
*****
Posts: 324



« Reply #7 on: July 28, 2009, 12:09:30 AM »

Roma SaGa 2!! Yay!

Arleeeeeeeeee :) please how are things going? i've been dreaming of playing romasaga 2 this summer i hope things are smooth enough!

Uh, my part's done.  >_>

Only way I'll have any further involvement in this is accuracy tweaks and the parts that follow that naturally, otherwise, the rest of the work is Gid's.
IP Logged

I miss my signature.
azidahaka
Initiate
*
Posts: 16


« Reply #8 on: July 28, 2009, 12:59:26 AM »

Roma SaGa 2!! Yay!

Arleeeeeeeeee :) please how are things going? i've been dreaming of playing romasaga 2 this summer i hope things are smooth enough!

Uh, my part's done.  >_>

Only way I'll have any further involvement in this is accuracy tweaks and the parts that follow that naturally, otherwise, the rest of the work is Gid's.
/me jumps of happiness :)
IP Logged
defect9
Initiate
*
Posts: 5


« Reply #9 on: July 28, 2009, 07:28:35 AM »

Awesome to hear from you again, Gid!  Glad to know you never gave up, never surrendered.

I admit, I was personally hoping for "OMFG Mystic Ark", but after seeing the workload you've taken on, the 'honorable mention' is more than good enough for me. 
IP Logged

See what you want to see, but the Truth is not bent by your will
Guncannoneer
Initiate
*
Posts: 12



« Reply #10 on: July 28, 2009, 08:38:38 AM »

The broken silence makes me feel good.  I was scared Alpha Gaiden was a distraction while you fled to Mexico.

Thanks for the update, it makes my mouth water.  I can wait forever for your next release if I have to, because that's just how love is.  Now go forward and do what you must.  We'll be here for you when you need us.  Sorry, I have no idea what I'm talking about anymore.
IP Logged
GreenEnergy
Initiate
*
Posts: 26



« Reply #11 on: July 28, 2009, 09:26:22 AM »

Hey Gid,
Nice to hear you're "back" and doing well ^_^. Thanks for the extensive "status report" on yourselve an the projects! Needless to say that you can't work on them all - since you're just human after all! :) 
We all really appreciate what you're doing and it's always something "special" when projects get finished (for me e.g. sometimes much more exciting than the release of This-Gen games), so make sure you don't overwork yourselve and get enough relaxation! :)
 
By the way, it would be cool to now the "other people" too, who help translating, hacking or contribute otherwise, because  they rock as well! :D


IP Logged
Sakura77
Cleric
****
Posts: 371



« Reply #12 on: July 28, 2009, 10:14:25 AM »

Thanks for the update gid. Hope to hear more in the coming months. Nice to hear that 4,EX, and gaiden has translated scripts, so I am going to go out on a limb and guess that a SRT will be released by the end of the year.
IP Logged

Things can always get worse...
Gideon Zhi
Archmagus
Cleric
*****
Posts: 451



« Reply #13 on: July 28, 2009, 03:49:10 PM »

Nice to hear that 4,EX, and gaiden has translated scripts, so I am going to go out on a limb and guess that a SRT will be released by the end of the year.

"Translated" doesn't mean "edited." They were all translated by the same bloke who did Alpha (Tyria from this board, actually) and look something like this:

IP Logged

jolly_old_saint
Cleric
****
Posts: 309



« Reply #14 on: July 28, 2009, 05:31:29 PM »

But if you released as-is, you could say that sorting the english is a game within the game!
IP Logged

At the end of things, just-faiz the means.
http://www.youtube.com/user/jollytheoldsaint
Pages: [1] 2 3
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.17 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!