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Author Topic: Progress News ~ And now for a blast from the past.  (Read 8202 times)
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Gideon Zhi
Posts: 451

« on: September 02, 2010, 09:40:26 PM »

So here´s one there hasn´t been any news on in a while! Years, in fact! Tonight, I did some tinkering with Super Nazo Puyu Tsuu (or, as we´ll probably be calling it, "Super Puzzle Puyo, Too!") I´d say that progress is astounding enough to warrant a full site update, and not just a twitter post. The full main dialog script has been inserted, whereas before only about two thirds of it had found its way into the game. The project has been brought up to date with current tools (instead of tools from, say, 2003 or earlier) and roughly half of the script has been edited. No work on the menu systems yet, though they shouldn´t pose too much of a problem. I´ve also added 23 new screenshots to the game´s project page, a link to which you can find at the top of this post. As usual I can´t say when it´ll be done, other than "soon, I hope."
Screenshot Screenshot
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Beta Tester
Posts: 2

« Reply #1 on: September 02, 2010, 11:37:42 PM »

The game looks interesting, I'm looking forward to playing it!
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Posts: 1022

« Reply #2 on: September 04, 2010, 04:13:28 AM »

I absolutely love this Rulue girl's personality so far, based on the screenshots. Looks awesome, Gid.
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dragonmasterjb0: Apparently, in the new series, Lina is arrested at one point on charges of being Lina Inverse.

The rest of the party, in typical Slayers fashion, gives a reaction to the effect of "Sounds reasonable."
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