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Author Topic: Progress News ~ Monstania Redux  (Read 3284 times)
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Gideon Zhi
Archmagus
Cleric
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Posts: 451



« on: April 16, 2018, 09:06:43 AM »

Monstania was the very first translation patch of meaningful size that I released, and it is correspondingly more than a little creaky in a lot of ways. To that end I´ve spent some time reworking it. I´d like to be able to have user-entered 8-character names and it still has the weird soft-lock semi-hang bug that the original version has, but I´ve gotten the script completely retranslated (thanks again to TheMajinZenki, who did JoJo, SRW2, Magical Drop 2, and Masoukishin.) I´m attaching a couple of sample snapshots of current work to this news post, but as they don´t reflect the currently available patch I´m not going to add them to the project page. As with Lady Stalker, the Monstania redux´s future could go a number of ways; I´m not going to say much more here about it, other than that it´s amazing how simple this game is to work on now that I´ve got nearly 20 years of experience under my belt!
<img src="/images/news/2018-04-16monstania029.png" alt="Screenshot" width="" height="" /> <img src="/images/news/2018-04-16monstania025.png" alt="Screenshot" width="" height="" />
« Last Edit: April 16, 2018, 09:16:34 AM by Gideon Zhi » IP Logged

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