Live A Live is truly unique when it comes to RPGs. Rather than have one long continuous storyline, LAL throws a whole bunch of rather sort (but good) stories at you. Each chapter is set in a different time period, and each has unique gameplay aspects (read peoples´ minds in the Near Future chapter, sniff out monsters in the Prehistoric chapter, learn your enemies´ moves in the Present Day chapter, etc.) In the end, they´re all tied together. The story is fairly generic, but it´s told very well, and a couple of the chapters throw you some real curve-balls. Suffice to say, the game is really worth your time. Just don´t spoil it for yourself with a walkthrough!
This project "Live-A-Live" page has been viewed 102039 times so far.
Related NewsMay 28th, '08: Major Release ~ Two Million Hits! Live-A-Live v2.0 Deluxe Released!
May 8th, '08: Progress ~ It´s coming.
January 13th, '08: Progress ~ Live-a-Live 2.0 close to completion
June 10th, '07: Announcement ~ Announcing Live-A-Live v2.0 Deluxe